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Eugh.

Your hittests where horrible. You could be like a half a centimeter away from something, and you would die anyways. level 9 was total bullcrap. I was at the very end, and I died, even though a cat wasn't even near me. And I didn't hit that green whatever either.

I voted 5, though I should have held my vote, it's worthy of the portal, but you should fix your hittests, then the game would be pretty cool. Also, it's a pixelated game, but you don't move in a pixelated fashion.
You move much too smoothly to be using sprites.

It's not really possible to sum up the game, perhaps your experience will be more fortunate than mine.

Snubby responds:

The hitTests weren't horrible, because I've played and beaten this game at least 20 times and I haven't had a problem. Head on collisions with cats give a 7 pixel range, which makes sense if you consider some of the strategies you need to complete the game.

Also, the rat poison give exact pixel-to-pixel detection, so if you hit the rat poison and died there was no excuse.

Hmmm... Just read below.

First time I played this, I read the instructions, they were so long and boring though! Not only that, but they made no sense at all!
You were like, "Ya, you can either hold the nail, then hammer it once, or put the nail in and hammer, and if you hammer, then it will level up and leveling up sometimes makes no sense, so you just have to screw around".
What I heard from this is that the combonations sometimes make no sense.

Ok, whatever, I decided to play anyways, even though I didn't really get it. I didn't get the first level too well, the graphics made no sense and everyone was naked. I didn't know what the panels where, not only what the symbols symbolized, but what I was supposed to do with them (y'know what I mean?).
Ok, but I played the first time, I didn't really get it, I restarted, then understood what was happening.
I beat it the first time, but it made no sense at all, why the hell did the islands "level up" everytime you put something on the map? WTF?

Whatever, I continued. The second level made no sense at all, I played 5 times, and it made no sense at all, if you do different combonations, sometimes things that would happen otherwise, don't, even if the variables have nothing to do with it. For example, in the second level, if you put on the man, then the cart, then the horse, then they all go together. But if you put the horse, the cart, then the man, they don't go all together.
And in the second level, if you trap the horse or something, then put the man on, before putting on the cart, then the man will upgrade his huts, AND make gardens. But if you put the cart too, even if the man doesn't go in, when he upgrades his huts, you don't get gardens.

So, this game is obviously not for logic, it was fun though... Kind of, I could only beat it with the walkthrough, realizing it made no sense.
Though I gave this "game" a low review score, I'm gonna give it a "4". Because it was mildly interesting, I dunno, I enjoyed it. Though the last level made NO SENSE AT ALL!

The trees would sometimes shoot water out, and sometimes not... And only in perfect circumstances would the castle continue to level up. And sometimes the leveling up would happen all at once, which threw off your guessing. For example, the cart in the second level levels up like 4 times, if you don't do it right, it only levels up 1 or 2 times, but if you do it right, then it levels up 3 times at once. Although thinking that you must level up the cart more, makes you place it earlier, screwing up the whole... Guessing session...

Hopefully that makes sense, but your game is kind of crappy. Although it has enourmous potential. Make another one, but have it be pure logic... Like Johnny Rocketfingers! Though on the first one, you must use a cat to beat up a huge bouncer... Instead of a crowbar...

But whatever, make another one, but make it so you must solve the puzzles using pure logic. Not just retarded, non sense making variables that makes no sense and has nothing to do with anything...

Yeah.

Hopefully that made sense.

The below score is absolutely true!

Noone seemed to appreciate this game as much as I do. It's so much fun! I love Pico's revamped look, with his afro. I liked how you had infinite ammo, reminds me of old arcade games. I also like the style of the missles, reminds me of the original Metroid, where when you shot the missles, it would take a little while for them to start up (although in Metroid, her missles looked like dicks (or was that just me?))
Anyways, loved the game, worth abillion dollars to me (not really, maybe 10. But that's really good, I mean, 10 dollars can buy you.... uhh, I dunno, something that costs ten dollars. All other games here ('cept a few) aren't really worth anything to me).

On my favorites, gave this game a five... I love glaiel games, always worth a play.

Well, thanks.

Excellent

At first I thought it would be an awesome game... And it was! How about that?
I really liked the whole thing, but the "resoursfullness" fell really short, you just have to click on one guy to barricade the door... Oh, look at that, he can't do anything else. And the other guy just does his little trap thing, and he can do no more. I thought it was quite humourous where it looks like the guy can only fire like 10 bullets 3 times or so, but then when you rollover the house, there's a huge pile. I wish you had a button to make the gun reload, instead of having to go up the screen to click and sometimes miss or messup (I doubt anyone else did this, but I have a laptop, and moving the mouse on the touchpad is really hard (the mouse sensitivity isn't great) And I have a built in "mouse wheel" which takes up like half of the touchpad, so it was hard to actually click (Yes, my computer sucks))
I have a few suggestions. Make the resoursefullness more resourseful, have it so that after setting a barricade, you can have the guy go and get another item to barricade the door with. Have the laundry trap guy do something else when he's done his trap.
Also, set a button to reload, but have reloading take time, have the guy go and get bullets and put them in, but make it so that he reloads the whole thing at once, instead of reloading one at a time.

Also, it would be really cool if you could click on the gun guy, and he would go lower down the building, and the bullets should be able to pierce through multiple enemies... You may be thinking "but they do", but only to a limited part. It should be if he's down low enough, then he can shoot to the other end of the screen, and the bullet will penetrate through 10 of them or so, closest to the door.
I know it's super hard to do this, but try please.

One last thin, instead of making it as soon as the door baricade goes down, then you die, it should be that they have to climb the stairs, and you can make your guys fight them with planks or something, and have the rifle guy perhaps still shoot.

By the way, I forgot exactly my bullets shot and hit, but I think it was this:

Bullets shot: 130
Bullets hit: 160

and my accuracy was like 121%(although yours said %121, you should change that)
and my ranking was zombie slayer (by the way, I didn't even use the laundry trap, I thought that when the barricade went down, the zombies would continue through the house.)

By the way, on that note, you should make the barricade visibly start to break, so you know when it's about to go.

Thanks.

Great game, brain buster

I found it to be a great game, but the difficulty of the levels seemed unballanced to their numbers, y'know what I mean?

I beat levels 1, and 10. No more, no less.

By the way, I loved number 10, it wasn't like a spy mission or anything, it was just nice to listen to the music.

I gave you a 10 because that's the value of the game, but I kind of hate it because it's so hard!

Eggselent(that's excellent)!

Very good, some lil' bastards are bothering you about how it's so unoriginal... I don't think it is at all! The only "unoriginal" part of it is the fact that the school design is pretty much the same... Although the hall moniter part and the way you navigate around the school are rather similar...

Anyways, great tribute to pico's school, if you morphed this, and pic's school together, you'd get a shit awesome game. You need the cool graphics and clickables from this one... Plus the extra puzzles, and just glue it onto Pico's school, microwave from 3 minutes to 8 hours and you would get a great game.

I liked the whole thing, I liked the lack of fighting and stuff, I really liked talking the teacher right before the principle. It was clever what you made the answer, I guessed it on my third try (w00t!)

The whole thing was great, but the part where you need to find the hallpass is alittle random, I started clicking on lockers at the begining (to check for medicinal herbs... Hohoho, bitch!). But none of them opened, I was just trying to click on the bubble of my guy talking, but I missed and hit the locker with the hall pass... Hopefully I didn't give away too much.

Though many people seem to find getting passed the fat kid hard, I found it to be amazingly easy. Only hard part was the hallpass really.

Anyways, cool game.

JonBro responds:

The locker with the hall pass has TWO lines near the top. The rest has three. It's not THAT random.

Thanks for the 10/10/10/5/0/8/10!

Excellent

My new favorite game. Too bad it isn't longer, for this is truly a masterpiece. I don't know why this is not #1 of all time.

It would be the best day ever the day you release a sequel to this (hint hint).

Not really posssible to describe with words. Just play it, and enjoy.
Exquisite.
By the way, don't give up on it. Play it at least twice... Then... BOOM! you love it.

Great remake.

It's a great remake, I loved how you did not change any of the text, any of the sounds, or any stuff like that. But there were some bad aspects to it.
Not all of the extra features are in it, like when the guy throws shit at you when you open up the bathroom stall! Also, you cannot kill the guy with the gun in the hall as quickly as you could in the original. In the original, you can just click on the gun button and BAM! He's dead. Now in this one, you have to listen to the whole script, then have trouble killing him. Also, pico moved a shitload too slow.
I liked the old person graphics, everyone was like 80 years old.

But how do you dodge the final fight boss' blast attack? I don't remember exactly how, but in the original, you could dodge them with some ease.

Anyways, great game, though the overall is 8, you get a "5".

Fear Unlimited rip-off

What the hell? There are like 5 of these games, there all the same. Only Fear-unlimited is any good.
If you make another game, then make one that's more original. You have insane talent to make this. But it gets my honorary 0 for being unoriginal.

Dizimz responds:

I made fear unlimited you dumb shit
yeash .thanks for the compliment but get your facts straight alright?!

Lol, the below score makes no sense.

Someone made this exact same thing yesterday. It is changed a bit, like I THINK that you make a rotating turret thing, it's hard to tell though since this is so crappily made. You couldn't tell what was going on, you didn't explain the code. Your drawings were horrendous, you could only move in the four cardinal directions... It was overall just horrible. I voted 0 but it is kind of worth a seven, but simply because I THINK that you made a rotating gun turret thing.

Anyways, horrible job. Please remake, like you did today, from yesterdays.

lolbno responds:

DarkTails100 made the codes and some designing
I done most of the design though
All the codes were mine and DarkTails100.We made it to keep it simple.We didnt want it looking really cool because its just a tutorial.And we didnt want it saying
"OHHH LOOK AT ME!IM A FLASH WATCH ME!"
We just kept it simple for anyone wanting to make a simple RPG type flash.It only has four directional movement because in games you dont see your charecter facing left but walk diagonal.The drawings were ment to be bad because we just wanted to show you what to do.Not show you some hardly readable picture of flash.Anyway your tutorial was worse.Shitty sound,lower reveiw AVG,and iit didnt show me anything when i first had flash.So dont be gay and say mines worse when its better than yours.

Age 34, Male

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